
Peter Powers
FinFleet IT Alliance
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Posted - 2010.02.15 12:24:00 -
[1]
Originally by: Chesterr theMolester
And if you feel a sense of achievement by a bar loading over time when you did nothing absolutely nothing other than wait long periods of time maybe sell a few plex to put some implants in look at evemon log in change a skill in the que and keep doing this. If this really and truly gives you a sense of accomplishment you must have lead one hell of a fail life.
you are looking in the wrong place then. what makes you think that it should give a feel of accomplishment?
Originally by: Chesterr theMolester
I bet you high five your friends when you bring water to a boil or finish a download. This game could be so much better if they would stop listening to self entitled losers like you guys and gave some reason to really play the game for extended periods of time.
Funny, there are alot of players which are playing this game vor several years, some even since beta in 2003.
Originally by: Chesterr theMolester When you get bored after a month of play because every mission is every system is the same thing with a different name and isk making with low sp is so **** poor its not even worth it mining or missioning.
The start is so easy nowadays, you have sp boost at the beginning, you have remaps, you have alot better tutorials..
back when i started we had nothing, thats what we had. so what did we do in our first days? the same thing we do now, hang out on teamspeak, do stuff together.
personally i went down the pvp route quite quick, but even before i did pvp there was stuff todo. Also a good way of spending the time: reading forums to learn more about the game.
Originally by: Chesterr theMolester
So with the lack luster thrill of the current skilling system in which you have absolutely no hand is skilling up other than waiting time and knowing that you can spend a mere 65 bucks a month and out do the isk making capabilities of just about all players with low sp where is the thrill where is the sense of achievement.
actually, personally i love eves skill system, i love that there is no stupid level cap, no grinding to get a stupid skill up - that i can be away for a few days and my character development still goes on.
Originally by: Chesterr theMolester [i]more whine about how he feels cannonfodder, and does not have a sense of accomplishment because hes only doing 5% damage on a killmail, removed so i have some space to write on
I dont know why it is so important to see an individual accomplishment. EVE is a MMO, you are not playing solo. In EVE players can accomplish more then in any other Game i know. You can get e-famous for your actions, you can get rich, you can play the game on a political level. you can actually hold space. everyone makes his own story in eve, and experiencing that story, with the successes and the failures that happen, this is the achievement you should look for.
You whine about being cannonfodder? focus your training the stuff your flying - it doesnt take that long to get a proper fitting, and there is no reason why a new guy should fly ships he cannot afford anyways.
if everyone would show this egocentric attitude of yours, who would be the guy flying the coverts ops? who would drop the cyno? who would be the pilot with the fuel for the blackops ships? the guy in the jumpfreighter with the strontium? that just as a few examples of roles people decide to take, without some "achievement". Roles which if not filled make it impossible for empires to exist.
If a corp takes a noob, then not because they want cannonfodder (cannonfodder is bad, makes the win/loss ratio look bad) but because they see said noob as an investment for the future, because in half a year he might have integrated and become a part of the team, he might have learned how to train his character and how to put those sp to use, he might actually proof worthy - but trust me, if you keep the attitude you have, you will more likely become a corp hopper.
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